Sebastian
Melchor
Hedman
+46 0793 53 66 07
seb.m.hedman@me.com
Hi I’m Seb, I do UX, UI and a little motion. I’m the design systems lead for Minecraft.
I’ve got about 10 years of experience and have done a bit of everything. I started out doing graphic design, continued onto web, motion design and then finally landed in UX.
I like building things. From bikes to surfboards, contraptions and DIY, I enjoy games were you build stuff and I try my hands with electronics, tinkering with Arduino projects.
I have a curious and hands-on approach and I believe my work reflect my passion for creating and building.
Mojang 2022 - Now
Senior UX/UI Designer
Building and evolving the Minecraft design system called Ore UI. Designing new components, documentation, design processes and supporting product teams. Recently re-worked our color system to introduce semantic tokens.
See it live in the "Create new world" flow and "Achievements screen".
ICA Banken 2021 - 2022
Senior UX/UI Designer
Designed buy flows for insurances and logged-in dashboard. Advised product teams on open banking features with domain knowledge gathered from previous role.
ICA Spara/Stammis 2019 - 2021
Lead Designer
Now defunct, ICA Spara/Stammis was a mobile app leveraging open banking features to summarize and give insights into a users personal economy. In the short time on the market it went through one pivot and a re-design.
We built some interesting features, for example - using grocery receipt data together with transactions to do a high confidence CO2e estimates on the food you consume.
Mobiento - a Deloitte business 2015 - 2019
UX/UI Designer (Mid to senior).
Mobiento is a digital creative agency. Here I worked on anything and everything. From concepts to production. I designed so many keynotes 😏.
Examples of work:
Concept for a citywide bike-sharing app
Package tracking app
Payment checkout
Physical art installation, control magnetic fluid with your phone
VR marketing app that won an MMA Smarties award
Insurance sales tool
Bespoke e-comm concept
Following are snippets of my favourite project of this time:
SF Bio (Filmstaden) Mobile app re-design.
SF Bio. We created a video presenting the vision work and insights from the user research phase. I was responsible for the UI and motion work.
SF Bio. Screens from the final product. I did the UX and UI for this phase
![](https://framerusercontent.com/images/0hxb2HtR1qw3lDL04775ehS5sFs.png?scale-down-to=1024)
Ⓒ 2023 Sebastian Melchor Hedman